Category Archives: Games

Game related posts

Things to Come and Such!

I have another slew of tech reviews coming soon so keep your eyes out for those! I plan on taking a new approach to this particular one as it does need a second opinion for all fair intents. It will be pretty sweet!

I have returned my machine to “OEM” spec with Windows XP Media Center Edition and await for my new machine purchase hopefully later this semester. However, due to the temporal return… I have been bitten by the gamer bug again and I have a few of my favorite games. I just need to get my vintage favorite game Quake on my system and all should be golden.

My family has been bugging me to set them up a machine so they can start trying to use the web again. My last experiment was a bit of a failure as Adobe’s implimentation of Flash for Linux in combination with Firefox and Konqueror on KDE didn’t quite pan out as well as I had hoped. From what I experiences with Ubuntu 8.04.1, Adobe is STILL slacking on the job there… So I am at a loss of how to make a safe and “idiotproof” machine for them that I won’t get the lovely service call at college of “Zero! We broke the computer! HELP!!!”

To close, I leave you all with a notice that “Zero’s Farewell to College” party is almost done on the details… From that, we wait for completion of everything and I will post the invite here, on social networks and personal e-mails. Expect it to be goofy and fun!

Real Time Strategy – Chess on a more grand scale

With the past days… Miss Wyno has prodded me more and more to play strategy games as well as to wet her bloodthirsty taste for victory. For a while it was friendly games of Settlers of Catan which made me remember my occasional ventures into the comic and game shops when I was a wee lad. It’s almost amazing how deep a board game can make Risk look like child’s play. From that… Wyno wanted to move into active digital mediums rather than stare at a passive Java applet of Settlers of Catan. I am a Blizzard fan and so is Wyno and Sol (who’d be dragged back in to this) so naturally, WarCraft III was the game of choice.

I will concede to the fact that I am not a “perfect” player… If anything I enjoy the recreation of playing. It was fun to see that Blizzard still supports the competitive spirit for even their “vintage” titles such as WarCraft II BattleNET Edition, StarCraft (Brood Wars), and WarCraft III even though they have bigger projects looming (Diablo III, StarCraft II, etc). I don’t harbor hate or distaste for the Command & Conquer series, just I was never much into theme of an alternate reality… That is actually somewhat odd as StarCraft is sci-fi based, but that’s another tangent…

In chess, the seasoned player knows that even the pawn can be one of the more lethal units of the game. Like knowing that if you can get your pawn to your opponent’s side that you can promote your unit to become any unit you desire. Most (wise) people would opt to promote the pawn piece to a queen to ensure best possible returns on their “investment” as their movement is far wider than most pieces. In WarCraft III, Blizzard retweaked the game’s errata from the earlier sequel (WarCraft II: Beyond the Dark Portal) almost in reverence to this principle. Sadly, I didn’t take note of this back in 2003 when I originally got into the game… rather, I learned the merit of this a few nights ago with Miss Wyno and Sol in our 4 person match.

Wyno would attack my human encampment that was woefully doomed to a swift death. My town was overrun by many of my peasants just harvesting materials in hopes of being able to fund my army of dwarven gunners. Unfortunately, my hero, footmen, and buildings were being savagely beaten… In a final rallying cry and more for novelty, I decided to hit the town hall’s “Call to Arms!” command, converting my peasants to a militia unit for a time frame of 45 seconds. I’d see the animation of my peasants dropping whatever they were doing, be it chopping wood or harvesting gold to run back to the town hall to grab armor and a sword to give a last stand. What I would see was something amazing… I saw my peasants encircle her hero unit, just laying down their swords for battle and slaying her hero. At the same time, my peasants were also fending off her armies fairly well even though the game was set and match. From seeing that, I will never underestimate the power of a lowly peasant or peon be it in game…

The World of Online/Offline Gaming… [Editorial]

So many of you have probably read the few posts I have of me taking a small hobby of playing World of Warcraft on the intarwebs… Sole blame rests on Cousin Sol for dragging me into the mess as I have burned down many a day when friends have bailed on me to real world meetings. I kid about blaming Sol… LOL! I like many other gamers thought “Pay to play gaming… get serious… that’s crap!” but once I got my character to level 10, my opinion quickly changed. The chat channels are pretty clean of gold spammers advertising their “services” as it is harder to make a spamming account if you have to shell $30 just to take a risky venture in then an additional $15/month there after. If anything, there may be a little bit too much swearing and pre-pubescent children dropping the F-bomb because they wanted to win a certain battleground instance… though that’s not too big a deal to me.

It’s a bit of a change from Guild Wars and being sent random whispers from gold farmers promising me mythical riches for the ability of being able to finance my “dreams” of a guild hall… or just seeing my chat box full of spammers going “Go to my site here and for $9.95 our pro players will load you up with whatever you want!” or bratty kids begging you for some rare gear you have because it’s not locked down to you. Then again, the entry fee of World of Warcraft does exclude out a lot of others who would otherwise try to exploit a gaming environment for the sake of real world material wealth. I digress…

World of Warcraft is quite an expansive game as the realm spans over 3 realms with hundreds of quest and so many variations depending on whatever race or class you choose. There is some realism to the game as time is totally designated by the server affecting the in-game time. In addition to that, travel is somewhat realistic… as using a mounted animal will let you fly or ride past certain locales and rapidly improving the speed of travel. The only case that a person is beaming in and out of realms is if they are being summoned to a location or if they use warping/portal spells. The world expands supposedly this November with the release of [The Wraith of the Lich King] due to open up a Necropolis for the legendary Death Knight class and the city of Dalaran. My only gripe about the realms are that some of the “hub” cities or towns are not quite as equipped as say an Alliance or Horde fortress/castle town… That can be a drag when you need to buy something, but come to find that you took the wrong boat, flew to the wrong town, or teleported to the wrong capital city that lacked the vendor you needed. I do hold hopes that with the new expansion that change could definitely happen with balancing some of those sparse towns.

The game’s realm concept almost has a realistic element to it with the fact that if you’re too late to something… then you miss out. Looking for that one elusive beast that drops a body part you need? Well if someone got to the proving grounds before you and slayed all iterations of that monster… You may have to wait your turn when the monster comes back into the realm. No, you can’t hit the magic “reset” button and magically watch the monsters come back… because the realm is much like the real world. You can’t “zone-out” of a place just to force a monster to reappear either or to spawn exclusively in your own private zone. The only exception is dungeons and instances where you can reset the zone for say a friend who may have missed out on the first boss of a dungeon.

Socially, the game ends up being one of those “It’s a Small World” sort of game. This applies even more so when you join a pretty decent sized guild that’s made of members who were former members of ones that had petty drama. I have also found that should you keep a good reputation… it will follow you as you progress in the game. I have gotten a whisper or two from a friendly player who remembered me inviting me to partake in something fun every now and then. Sometime from just one’s own guild tag can be the firestarter of a conversation, just because your leader may have built their reputation with such a positive note.

Communication is rather dynamic in World of Warcraft to say the least. The in-game voice chat is a nice addition, though with the lack of adjustments like you would find in TeamSpeak or Ventrillo… It’s just not adequate for things like Raid coordination for a 25+ character battle. The chat system is a little clunky as you can only add the character’s name, but not a friend… However, this makes sense as Horde characters cannot communicate to Alliance characters in chat or via in-game postal service. So, if your friend chooses to make a Horde-side orc character to try meeting your Alliance character… They could be typing something like “You know Zero, by chance? I hear he’s a good frost mage!”, but to your chat window it would show up as “[Orcish] Gral gug grrr gra ralg.” Vice versa would apply as well. In addition, when you make additional characters, they aren’t bound to the guild your first character joined and same if you’re on a character with a different faction.

The game is also separated by different servers as well, as not to overload one central realm with millions of players all with different intents. By intents, I mean things like those who want to play the game for the game (Normal servers), constantly duel and fight for kill/honor points (PvP), and recreational acting of a part (RP/role-play servers). The governing rules on each server are a little different… One can only surmise that PvP servers are a no-holds barred killing spree of an orgy when you meet that poor bastard on the opposing faction (I would assume the Illidan server would be the pinnicle). Role-play servers, I have rather enjoyed as the community is a little more sympathetic and really get into their character roles. That has lead to some fun experiences (campfire stories in the wee hours of night) and as well as some disturbing ones (gnomes randomly having sex in a bedroom at an inn). Normal would be just what you would expect, players just focused on the game and just wanting to fight gloriously.

Skills and professions are all things meant to suppliment your character and even help flesh their details out. The combinations are almost endless… Supplimental skills like fishing, cooking, and first aid are all essentials that anyone can have. Once you get into the primary professions, that’s where everything goes deep… You have mining, blacksmithing, herbalism, alchemy, engineering, skinning, leatherworking, enchanting, tailoring, jewelcrafting to start… then depending on what you really want to specialize into inside those professions gets even deeper as well. As far as charater talents, each character has 3 path “talent tree” which determines which your characters battle skills and abilities. You can “re-spec” your character… but beware that initially it is cheap, but the cost rises as you decide to re-spec more and more. A “disadvantage” to some as games like Guild Wars allow for re-specing your character at will as long as you’re in a town. So re-specing your character could be a costly thing if you can’t decide what build you want or if you’re in a rather competitive PvP (player versus player, for the non-gamer folks) guild that requires you to be flexible.

As far as things offline that do somewhat affect the realm in-game… Blizzard has promotional conventions where attendees can get redeemable codes for promotional in-game items. A great example of this is to coincide with the release announcement of Diablo III, any attendees of Blizzard’s Worldwide Invitational got an item code for a special in-game pet of Archangel Tyrael that is permanently bound to the character you redeem the code for. Blizzard also has teamed up with Upper Deck Entertainment to create a World of Warcraft Trading Card Game, which also does link with the game as certain cards reveal codes to allow a character to obtain rare items. These rare items are typically novelty, however… there are promotional mounted creatures/devices that can be unlocked such as the Spectral Tiger or the X-51 Rocket.

I think the majority of what has made a positive experience with World of Warcraft is that the community is very strong. It’s interesting when you have a cousin (Sol) who’s in a lax guild and in turn you just run into others in the community who, being excellent gamers also turn out to be unique people outside of game. Funny enough is… My new staff editor, Miss Wyno, is one of those unique users. Funny how it happens, eh? With all fairness… with every gaming community, they have their share of good and bad users… I have enjoyed meeting the good users in World of Warcraft, even if I did have to suffer through some of the more childish users like Sol did who are apparently parents, but don’t mind screaming “Fucking shamen!”

3 Months – A Follow-Up and Progress

With retrospect to things… It’s close to 3 months when a chapter of my life that had cast an ugly hex on me finally came to a dead stop. It was a hard road full of memories I though were treasured, but when I analyzed them all and then looked at myself: I realized I was underestimating my own self. Of the 4 years worth of memories, there was only 1 year worth mentioning. The rest, I have forgotten and written in with brand new memories from my great and upstanding friends. You all deserve the highest honor for how well you all have supported me and kept me up beat. I lack the proper verbage and monetary flow to even express my gratitude, but to you all… I thank you dearly from my estatic heart.

So what’s been going on at the hallowed office of ZeroXR 13mg? Quite a bit actually! Russ and Yamcha had asked me to focus on good public relations due to the matter of my former associate essentially slandering and libeling my reputation in Dallas. So I have been trying to push myself to social gatherings for true fashionistas, original bohemian artists/photographers, geeks and intellectuals all around to immerse myself in good people and good vibrations. It has done well for my reputation as some of the supposed irreversible damage has finally began to shed off.

In light of the reputation talk… [Cue Announcement]

Rei who was runner up for my Bluetooth haiku contest will be receiving a Plantronics Explorer 350 courtesy of the “ZeroXR 13mg Looter’s Chest” and NewEgg. Newegg is where ZeroXR does his technology shopping online to snipe the deals and makes sure he gets a fair price on his goods. Let’s have a round of applause for Rei!

School is looming closer and closer with the passing of the days. I have my dormatory arrangements set-up and then the matter of financing my education being the final hindrance I need to seek resolution to. I basically have a short way to go before I may achieve my dreams of being a pharmacist, so I look forward with breaking new limits and setting the bars higher on my threshold for knowledge. The anticipation kills me as it’s like a showing me the gateway of power, but not giving me the keys to the kingdom. I look forward to possibly meeting new friends there and beginning the final steps on my career choice.

The site has been slowing down I know from my social tendencies to talk to others or even go to the bars just to drink and converse with good people. It’s been fun with my occasional quirky tangents, but I just haven’t had much of a budget for any new tech toys to test out. Conversely, that has lead me to enjoy some of my cheaper joys in life… like finishing my DS and PSP games which most are finally coming to happy conclusions! In addition to that, I have met a lot of new friends and building new relationships to build myself as sort of a ZeroXR remix rather than sadly dote on a past full of pain.

Lastly… I have been basically trying to relax when there’s downtime for ZeroXR 13mg or when friends bail on hanging out with me. Sol, my dear cousin, got me hopped up on World of Warcraft and I have been burning my time off there. Anyone who would like to venture around is more than welcome to contact me. Here’s my gamer data if you want to tag me:

Elune Server – Zeroxr – Human Mage (Primary)
Shadow Council Server – Luceferi – Human Paladin
Ravencrest – Elandranae – Night Elf Druid

Oh My… I think I am going to hate Sol for the monster he’s created…

After struggling to hasten installation of World of Warcraft’s installation by copying the patch files over from Sol’s computer… I would finally see an inkling of things picking up. I had to download the final big patch that brought me from v2.0.1 to 2.4.0 which was a hefty 1GB download that started when I got home from Sol’s at about 6:30 and the patch completed by about 12:10am. From there were the quick patch-ups from Blizzard that were 5MB and 15MB each respectively.

I had played for about 1 hour before I had tired out from exhaustion and required sleep. I got to a major city and Sol was trying to add me to his guild [Rejects] but due to the trial account, that wasn’t possible. Trade has been disabled as well due to the pervasive nature of people who would gold farm the game in exchange for real world cash… Which Sol understood naturally as he was hoping to try equipping me a little better for the hell that he could. Even for running the game on my sad machine, it ran rather tolerably… I can’t say the same for Guild Wars for the many times I have attempted to run that on my laptop Suzaku in failure. Though it was interesting to see that in 1 hour’s time, I managed to get my character ZeroXR, a human Alliance mage to level 3 and 75% close to hitting level 4. The battles make sense and I can already somewhat understand how the game can be a rather fun time sink. The interface, I will comment makes me feel ADD with so many meters and bars to gawk at while watching my skills, HP, MP and etc regenerate and/or cool down.

I am probably going to want a new machine for sure before I partake in playing recreationally as when the spammers go ballistic in a major city, it gets rather chaotic and things begin to lag from my poor integrated graphics card begins to beg for mercy. However… on reading Blizzard’s article on why the chat seems so sparse, it seems that I don’t even get the full chat functionality anyhow. Though it is good to know that even with my trial account, all the items I earn will still be available for me should I choose to buy into the mess.

Realizations on Modern Day PC MMO Gaming.

Boredom is a powerful and deadly drug in this modern day world… It can cause us to view some rather awful things that our human eyes were never ever meant to see. Great example was the viral “2 girls 1 cup” video that many laid eyes to and lead to some great “reaction” videos on YouTube. However… It has lead me to a rather interesting cross-road. I have lost quite a number of friends from the ex wreaking her drama around town which is a terrible shame really. In turn, this has caused me to play with an odd thought my cousin Sol tuned me to…

Zero, I dare to say that that your laptop could run World of Warcraft… I know you are getting cabin fever when people call out and cancel to your hang-outs. I have had friends who couldn’t even run Guild Wars with low settings on their machines, but somehow World of Warcraft runs like a champ. Plus you may have some fun on top of everything. Just hit up Blizzard’s World of Warcraft site and get your free trial key.

I would give it a shot and see what could come out of it… but sadly… there was one thing limiting me from playing. The updates. World of Warcraft’s base install from a v1.0.0 DVD took 20 minutes and about 2GB of hard disk space. Then add that there are several patches that lead to v2.4.0 that are about 450+MB a piece and NOT a direct “update to 2.4.0 patch” upgrade… Over a base DSL connection, that’s a rather agonizing download… I am on v2.0.1 updating to 2.4.0 currently at 24%, the patch being about 1GB in size, and my speeds from P2P downloads reading at 26 kb/s to 76 kb/s. The estimated time of completion being close to 5-6 hours. I could deal with slow updating, but that’s a rather hefty lot to be downloading almost 3-4GB of compressed game data just to enter the game. At the same time… Guild Wars has it’s own share of things… If you install the client, it does have to sync up with the server to download client software updates which can be agonizing as well. I assume that having to download all of the data before playing is much better than entering a zone and being prohibited from playing until the zone data completes, which is a slight issue I have with Guild Wars.

Why?

I would try to go somewhere like a zone after entering a town and my in-game friends would message me to death but due to the zone loading, I couldn’t see squat. I digress…

I haven’t played World of Warcraft in a long while, save for the one time Cousin Sol let me have a taste early on just to see… I didn’t care for it much then, as I had liked how polished out Guild Wars was with regard to errata. It should be interesting to see how things are now in the game after so many “nerfs” that have balanced/unbalanced (depending on your take) the game play.

It’s a shame my family doesn’t want to step into Verizon FiOS but I don’t have much choice. I will say that if World of Warcraft does run on my laptop, albeit crudely… 1) I will probably be seeking a dedicated Windows laptop for gaming and proprietary program use. Even if it does mean I have to donate Suzaku to my family and means I may not be using Linux too much… I don’t mind charity for them. 2) I will probably ask family to consider FiOS for bandwidth reasons.

I will say that I don’t plan to have World of Warcraft take over my life, I have decent self control from working out and knowing I only have a few years left in my pharmacy studies anyhow.

Seeking Inspiration – [Gaming]

Dear Readers of ZeroXR 13mg,

I come to you seeking help… I am one of those odd gamers that comes so close to beating a game and sometimes I end up just not wanting to beat it. This has me split down the line between 2 games…

(PSP) Castlevania: The Dracula X Chronicles
(NDS) The Legend of Zelda: Phantom Hourglass

Currently, I am grinding through (PSP) Final Fantasy VII: Crisis Core so I am about done with that. I have Patapon which is sitting on the backburner until I can finish games that need to be done and gone with. My request is… After Crisis Core, which game should I finish next? I know my poor DS has been a tad neglected, so my inclination is leaning more to Phantom Hourglass, but I do need more compelling testimony to assist me. Drop a comment and let me know!

For those of you who are more fixated on the winner of my contest… That will be up soon.

Much love,
My \

What’s to Come and Fun Times with GPS

I have been spending some of my downtime lately with my coffee break game of choice: Final Fantasy VII – Crisis Core and sadly… I am already close to beating it, but here’s the caveat. I got to the end game part within 13 hours with Zack at L30. The combat phases are getting hard, but it has forced me to take up some of the “Missions” from the internal menu to seek leveling up. My equipment has been sparse but then again, I have been relying on in-game story drops rather than the premium mission drops. When I finish Crisis Core (probably soon) expect me to write it up. All I can say about Crisis Core is… If you haven’t played Final Fantasy VII on Playstation or PC AND watched Advent Children, Crisis Core may not have as big an impact on you. It brings one of the greatest Final Fantasy stories to a complete close. Luckily, Dirge of Cerberus for PS2 is not required “material” to play to understand Crisis Core.

Yesterday, I finally got to try out my GPS on the road but without a car mount, it was more being navigated by audio. When I got a chance to glance at my GPS, it was rather accurate. My speed was exact to my speedometer and all the road information was rather detailed. I don’t know why I didn’t get on the GPS deal sooner, ’cause it’s rather useful in pinch situations. Just I have one new problem to solve… Getting a car windshield mount, external GPS antenna, and car charger to enhance my use and benefit of GPS. Guess I’ll be saving my pennies for all that after my 8GB microSD card. 😉

The Illicit Fantasy – Need for Speed: Carbon “Own the City” (PSP)

Note: Certain racing terms have been linked to explain concepts to those not automotively inclined. Credit goes to Wikipedia for that.

As gamers, we love the idea of fantasy. Be it something simple as being a skilled hero versed in magic to the wanton killing machine, it’s a concept that has move gamers towards certain titles. Role playing and simulation make the gamer feel like they are part of the game. The popular media has had a bit of an infatuation of using games as a scapegoat for society’s ills. Like the occasional stories that some kid that played a little too much Grand Theft Auto III decided to murder someone or how a kid who died crashing into a toll booth was a rabid player of Gran Turisimo 4. But many gamers are able to separate the lines of fantasy and the real world.

The Need for Speed franchise originally was a computer game line for the PC gamer that was a simulation like the Gran Turismo site. Once Gran Turismo came out, EA Games had to take a new angle to entice gamers to their series. Need for Speed: Hot Pursuit would come out and EA would just quietly release titles… Until the tuning and tweaking community really got steam around 2003 in the real world. EA would then revamp the entire franchise as Need for Speed: Underground. The idea was to make a game that encompassed the underground tuner culture with the flashy cars, tweaked and gassed engines, glory, and cash. The first foray into this direction got a lukewarm reception, though EA would listen to the gamers and quickly work on the sequel to make it the racer’s paradise and being able to cruise on the streets instead of being stuck in bracket racing. That would lead to Need for Speed: Underground 2 which was a leap forward in EA’s new life for the Need for Speed franchise. The “Most Wanted” sequel afterwards would reincorporate the police chases from Hot Pursuit and even give a slick little Matrix-esque “bullet time” effect for intense stunt work to evade the cops on free roam. This brings us to the Carbon sequel, finally.

Need for Speed: Carbon mainly takes to the racing movement in America with the obsession of the Japanese touge with the “Canyon Race” competitions. The game includes things like your normal fare of lap races, sprint races, eliminators, and all but it does have some influences from the drift culture. The portable rendition for PSP with the subtitle “Own the City” does not have the the canyon races, but just focuses on a story where someone from a mysterious race gang crashes into your brother killing him and hospitalizing you for a good while. The motive to race? Revenge and vengeance for your late brother.

With Own the City, there is no “manual transmission” option by default unless you choose to play the game with the analog stick. You can summon during races. The gang members of your gang can be recruited from defeating rival gangs to add a better selection. In addition to that, the gang members have their talents. Here’s a break-down:

  • Brawler – Their main purpose is to crash into the target and disable them from the race temporarily.
  • Drafter – They fly by you so you can catch into their slipstream so you can build top speed and push to the limit.
  • Assassin – They do a flyby to get ahead of the target and lay down a spike strip to blow out the tires of the competition
  • Fixer – A subclass of gang member that can boost your pay-out provided you win a race.
  • Mechanic – A subclass of gang member that secretly enhances your car to push even harder.

The henchmen/women can be helpful but also can botch a race too. I have had occasions, for example, where the brawler’s fly by while they are hitting the NOS and crashing into you during a turn. At the same right, they have saved my bacon from losing a race. The gang members can “level-up” depending on your performance in a race on technical metrics; with better performance and use of them, their abilities increase.

The game is in a free roaming mode or you can hop in and out of races with the race map chooser. The open world does have police that will engage you for misconduct on the roads, I have not had the pleasure of it, but I have gone pretty wild. The city will have the graffiti tags of the gangs in control of the territory. Once you begin taking over, your gang’s tag will replace the defeated gangs. Throughout the map, there are crates you can find in the open roaming mode which will unlock promotion art when found. They are hidden pretty well as I have only found only 1 of 30.

The customizations are pretty basic. For under hood performance, there are engine, suspension, chassis, turbo, and nitrous oxide for parameters. Cosmetically, there are body kits, spoilers/wings, tint, wheels, paint, and vinyls. If you want your gang members to be emblazoned with your paint and vinyls, you can apply them over their cars. Particularly, the body kits, wings, and wheels do not do anything to modify the car’s performance with regard to aerodynamics or traction from what I have noticed. This is different from the autosculpting feature of the console versions. I will provide my disclaimer here: if you’re hoping a mobile version of the console experience, this is not it. It’s not an easy game either, the game does require skill and finesse on some races. I know I have barely won some races just from nitrous getting me a split second ahead of my competition to the finish line.

The game fares well as a mobile racing game. The sensation of speed is very real… You almost can feel the intensity of the velocity when you’re in 6th gear and firing the nitrous while hitting 170+ mph. The sounds could have been better, but they aren’t bad at all. Graphically, the game is not quite as polished as say, Ridge Racer 2 (PSP), but it looks good no less. Although I have experienced an odd graphical image glitch where the game will have the race track’s graphics disappear yet other details like road block offs, billboards, cars, and backgrounds are intact… The worst part is this bug will lock up the entire game when you try to exit the race and try to save progress.

With respect to that glitch, I have done everything EA Games Customer Support has asked me. PSPdemon of Gamecootie has also tried to help me with the glitch, but he too is baffled. Especially as loading should not be an issue for the PSP slim from the extra RAM it has to cache graphics head of time. It has not afflicted me lately, so I am counting on my prayers.

Own the City has come a very long way from the shoddy likes of Need for Speed Underground Rivals and 5-1-0 for PSP. It really has me curious about the new Need for Speed ProStreet game that was delayed for a PSP on February 19th of this year. ProStreet looks impressive on the high end consoles, but it just has me wondering why there’s a delay on the PSP version. If the delay is to address things like game enhancing details, it could lead to a promising sequel.

Zero’s Rating: 3 of 5 Stars
Zero’s Closing Thoughts: With the game being sold as a Greatest Hits title, the price is not bad. It is a bit difficult and it can be plenty fun if you don’t take the game seriously like Ridge Racer.

Hall of Shame Review – Touch the Dead (DS)

In the world of gaming, it’s not “unusual” to have a company sell out some of their rights to a franchise just to make a buck at the expense of another company’s reputation. It’s happened before… The main victims of this “crime” are the gamers and the gullible publishers. I will say that I am the epicurean casual gamer. I love to try all sorts of odd games just for fun because I can. At the same right, I can be a masochist for downright terrible games. Sometimes it’s a hidden gem in the rough that ends up getting publicized recognition (Cooking Mama) or ones that inspire so much rage that would almost inspire you to shatter your console in half. This review is more on the latter.

I love the “House of the Dead” franchise by Sega/AM2 team as it’s like a corny B-movie about zombies and monsters while having to shoot them dead. I have played most of the incarnations, including the infamous “Typing of the Dead” for PC with the Mavis Beacon zombie on the cover of the Japanese version game CD cover. On one of my trips to the local GameStop, I found the “Touch the Dead” DS card sitting in the “missing covers” drawer of games. Naturally, I figured “why the hell not?” and bought it.

The game was made by Eidos Games under their lower brand label “Secret Stash Games” as noted in the Wikipedia entry. The game has you playing what it seems like a mental asylum or prison inmate breaking out of their in a whirlwind of chaos. From there, you grab a gun and encounter the horde of zombies. It is close to the premise of “House of the Dead” but I’d place it more as a knock off if anything. The game play is pretty straight-forward. Use the stylus to “touch” the dead people and shoot them with whatever weapons you have. To reload, you drag a clip of bullets to your gun’s magazine. To switch weapons, you press the control pad up, down, left, or right to switch to the according weapon in your inventory cross on the top screen. To be fair to the left-handed people, the A, B, X, Y buttons also serve the same functions. The top screen also houses the player’s life meter as well as mentions if you have unlocked the secrets from the level.

The character models and movies are a little rough for what they are. It is a shame, because the game could have been cleaned up a bit make it a bit pretty rather than crappy. The zombies are rather fast on the “normal” mode and combine it with the clumsy reloading scheme. Combine the both and the experience can be frustrating if not maddening. It will almost seem like the game is making a cheap shot at you with the random zombie attacks. With all due respect the game makes for a mildly fun experience… but the worst part is… You don’t get continues. It’s just a paltry 5 “lives” with 5 hits each. The only chance to ensure longevity is to break open crates that may have more hearts or bullets for the extra guns or even power-ups to increase your weapon’s strength.

The game is so shameful that I barely can even finish the review… Just if you like niche games, save yourself the humanity and don’t ever play this game. Dream On Studios should have refined the experience before even releasing it as it’s pretty difficult as it is. It had a good idea, just one of the worst executions ever seen.